

Large and register that is analytical of.Track GPU memory usage appropriate inside the V-Ray Frame Buffer.Aids maps that are bump noise that is procedural.Ultra-realistic materials with sparkle effects like snow, sand, and car paints.Supports cutaways using any arbitrary mesh.Improved VRay Clipper with Render-Time Booleans Control over edge blending and texture parameters, including randomization.Aerial perspective for efficient and realistic atmospheric depth.Ground color option for VRay Sun and VRay Sky.


